Being a person with a keen auditory sense, I wanted my autotest to give me sonic feedback as well as colored growl images.
The sndplay utility I have compiled as a universal binary comes from snd (a handy app I used all the time when I was at CCRMA) sndplay has the nice feature of controlling the volume, which is important for toning down the annoyance factor.
Here are the fun audio files that I use in my .autotest. And here is the code:
require 'autotest/redgreen'
module Autotest::Growl
def self.growl title, msg, img, pri=0, stick=""
system "growlnotify -n autotest --image #{img} -p #{pri} -m #{msg.inspect} #{title} #{stick}"
end
Autotest.add_hook :ran_command do |at|
output = at.results.to_s.slice(/(\d+).*errors/)
if output =~ /ns.*[1-9]/
system "~/bin/sndplay ~/Library/autotest/bonk.wav -volume 0.5"
growl "Test Results", "#{output}", '~/Library/autotest/rails_fail.png', 2 #, "-s"
else
system "~/bin/sndplay ~/Library/autotest/om.aiff -volume 0.1"
growl "Test Results", "#{output}", '~/Library/autotest/rails_ok.png'
end
end
end
1/29/08 UPDATE: The autotest API has been updated to have sound playback hooks… examples here.

April 19th, 2007 at 03:00 PM
Hi David,
Thanks for the nice snippet! But I just wanted to let you know that the code on line 9 should nowadays be (which you might already have known):
at.results.to_s.slice(/(\d+).*errors/)
Since the results method returns an array.
Cheers, Eloy